Nintendo and Niantic Studio’s Pokemon Go is a massive phenomenon and it not only garnered millions of downloads on various mobile phone platforms but there are also millions of active users as well.
Now, since the game has a lot of users (by the millions), it is safe to assume that you will experience some server instabilities from time to time.
But just recently, the game’s servers were really tested and it became quite unstable for some time.
What most people thought of as just a normal server issue was actually something else. The main reason why Pokemon Go’s servers went unstable in the past few days was because of a DDoS attack.
For the uninitiated, DDoS (Distributed Denial of Service) is a massive online attack on a server, using computers that are infected with Trojans.
Basically, what this does is that it floods a server (in this case, Niantic’s servers) and making it unstable due to the massive influx of simultaneous connections.
So just imagine, Pokemon Go already has millions of players playing the game and couple that with the DDoS attack; a sure recipe for disaster.
Apparently, the recent DDoS attack was courtesy of a hacker group called “PoodleCorp”. They went on to say on their official Twitter account that they were the ones responsible.
Niantic has since remedied the problem but PoodleCorp said that it was only a test and they will surely make another DDoS attempt in the future.
I guess things like these are quite common, especially if a certain something has gained international attention.
This has caused a massive uproar but who can blame Nintendo and Niantic when a group of hackers wants to destabilize the servers?
This has presented a laundry list of problems for some players. You see, in order to catch Pokemon, players only have a limited number of Pokeballs to dispense (unless of course, you buy them from microtransactions).
When people, during the time of the DDoS attacks, happen to come across a wild Pokemon, they need to be sure to catch them with the Pokeballs that they have.
Unfortunately, once you lose connection or if the server crashes, all the used Pokeballs will not be returned and the Pokemon will, of course, not be captured.
Furthermore, people who want to play during the time of the attack will not be able to login to the servers. Instead, they will receive a message from Niantic stating that they are currently working on the matter and you will have to wait for a couple of minutes (or hours) in order to play the game.
The game is now playable and the DDoS attacks have subsided. But, a lot of people are asking why there are certain people who want to do these kinds of things.
There are many reasons why hackers do this. For one, they want to establish their dominance in the field. Since Pokemon Go is a famous app, they want to test the stability of the servers.
This should be a lesson to Niantic and that they should bolster their defenses against these kinds of attacks in the future.
Hopefully, Nintendo and Niantic will look into this matter more seriously and they should rectify any sort of connectivity problems in the near future.